Commodore Amiga 1000 — Commodore Amiga 1000 Hardware Reference Manual PDF Download (EN)

LIST OF TABLES Table 2-1 Interrupting the 68000..................................31 Table 2-2 Copper Instruction Summary .............................32 Table 3-1 Colors in a Single Playfield............................39 Table 3-2 Portion of the Color Table .............................40 Table 3-3 Contents of the Color Registers ........................41 Table 3-4 Sample Color Register Contents .........................41 Table 3-5 Setting the Number of Bit-Planes........................42 Table 3-6 Lines in a Normal Playfield.............................43 Table 3-7 Playfield Memory Requirements, NTSC.....................46 Table 3-8 Playfield Memory Requirements, PAL .....................47 Table 3-9 DIWSTRT AND DIWSTOP Summary.............................53 Table 3-10 Playfield 1 Color Registers-Low-resolution Mode........65 Table 3-11 Playfield 2 Color Registers-Low-resolution Mode........65 Table 3-12 Playfields 1 & 2 Color Registers High-res Mode.........66 Table 3-13 Maximum Allowable Vertical Screen Video................74 Table 3-14 Maximum Allowable Horizontal Screen Video .............75 Table 3-15 Color Register Contents................................87 Table 3-16 Some Register Values and Resulting Colors..............88 Table 3-17 Low-resolution Color Selection ........................89 Table 3-18 Color Selection in Hold-and-modify Mode................90 Table 3-19 High-resolution Color Selection........................91 Table 4-1 Sprite Data Structure..................................102 Table 4-2 Sprite Color Registers ................................105 Table 4-3 Color Registers for Sprite Pairs.......................112 Table 4-4 Data Words for First Line of Spaceship Sprite..........118 Table 4-5 Color Registers in Attached Sprites ...................119 Table 4-6 Color Registers for Single Sprites.....................127 Table 4-7 Color Registers for Attached Sprites...................128 Table 5-1 Sample Audio Data Set for Channel 0 ...................135 Table 5-2 Volume Values .........................................137 Table 5-3 DMA and Audio Channel Enable Bits......................141 Table 5-4 Data Interpretation in Attach Mode.....................146 Table 5-5 Channel Attachment for Modulation......................147 Table 5-6 Sampling Rate and Frequency Relationship...............153 Table 5-7 Equal-tempered Octave for a 16 Byte Sample.............154 Table 5-8 Five Octave Even-tempered Scale........................156 Table 5-9 Decibel Values and Volume Ranges.......................159 Table 6-1 Table of Common Minterm Values.........................171 Table 6-2 Typical Blitter Cycle Sequence.........................183 Table 6-3 BLTCON1 Code Bits for Octant Line Drawing..............185 Table 7-1 Bits in BPLCON2........................................204 Table 7-2 Prirty of Plyflds Based on Values of Bits PF1P2-PF1P0..205 Table 7-3 CLXDAT Bits............................................208 Table 7-4 CLXCON Bits ...........................................209 Table 7-5 Contents of the Beam Position Counter..................211 Table 7-6 Contents of DMA Register...............................218 Table 8-1 Typical Controller Connections ........................223 Table 8-2 Determining the Direction of the Mouse.................226 Table 8-3 Interpreting Data from JOY0DAT and JOY1DAT.............228 Table 8-4 POTGO ($DFF034) and POTINP ($DFF016) Registers.........234 Table 8-5 Disk Subsystem ........................................238 Table 8-6 DSKLEN Register ($DFF024)..............................240 Table 8-7 DSKBYTR Register.......................................242 Table 8-8 ADKCON and ADKCONR Register............................243 Table 8-9 SERDATR / ADKCON Registers.............................252 Table G-1 Address Specification Table............................338