Delta DVP-ES3 — 6.4.2 Explanation of Data Transfer Instructions

DVP-ES3 Series Programming Manual 6.4.2 Explanation of Data Transfer Instructions Symbol S : Data source D : Data destination _6 Explanation 1. This instruction transfers the data in S to D . 2. You must use a 32-bit instruction when the data in S is a floating-point number. 3. Only the 32-bit instructions can use the 32-bit counter, but not the device E. Example 1. To transfer 16-bit data, use MOV.  When M0 is OFF, the data in D0 is unchanged. When M0 is ON, the instruction transfers 10 to the data register D0.  When M1 is OFF, the data in D10 is unchanged. When M1 is ON, the instruction transfers the current value of T0 to the data register D10.

6-122 API Instruction code Operand Function 0300 D MOV P S, D Transferring data Device X Y M S T C HC D FR SM SR E K 16# “$” F S           D       BOOL WORD DWORD LWORD UINT INT DINT LINT REAL LREAL TMR CNT STRING Data type S         D         Pulse instruction 16-bit instruction 32-bit instruction ES3 ES3 ES3