Managing Game F iles You can save and manage game files (e.g., file copying or deleting) by inserting a Sega authorized memory card (sold separately) into Expansion Socket 1 or 2 on the controller. Notes␣ The first time you use a memory card (e.g., Visual Memory Unit; sold separately) after purchasing it, you will need to initialize the card. See “Initializing a memory card” (see page 16). Before connecting the Visual Memory Unit card to the controller, change the Visual Memory Unit to Clock or File mode. The memory card may malfunction in other modes. See the Visual Memory Unit operating manual for further details. Use only Sega authorized memory cards.
Selecting a memor y card Select the memory card you want to display on the screen from among the memory cards connected to the controller. A B Memory card (e.g., Visual Memory Unit; sold separately) selection SLEEP MODE Return to previous screen Enter Memory card selection screen Percentage of memory used Memory Card icon The memory cards connected to Expansion Socket 1 or 2 on each controller are displayed. When a memory card is selected and the A button (Enter) is pressed, the file menu screen (see page 15) is displayed, and files stored on the memory card can be accessed. If the hourglass icon is displayed, the Dreamcast is trying to read the contents of the memory card.
Number of free blocks Controller The display shows which of the control ports (A, B, C, or D) a controller is connected to. BACK icon When this is selected and the A Button is pressed, the previous screen (main menu) is displayed again. Socket 2 Socket 1 14 1 Insert the memory card. Ic se 2 Select the File icon from the main menu (see page 11), then press the A Button (Enter). The memory card selection screen will be displayed. 3 Select the icon corresponding to the memory card whose file menu you want to display, then press the A Button (Enter). mory locks ich , B,