Objects in the Workspace Using the Create a New Object Dialog 1. On the Workspace Explorer folder pane toolbar, click the new ( ) icon. The Create a New Object dialog opens. 2. Use the scroll bar to scan through the list of objects until you find the one you want to create. 3. Select the object. The default object name is shown in the Name field. 4. Optionally, edit the name shown in the Name field. 5. Click OK to add the new object to the workspace. Renaming Workspace Objects When you add a new object to the workspace, the ACE software assigns a default name to the new object.
In cases where two similar objects are in the same folder (for example, two robots) the ACE software auto- matically assigns a different default name to each object (for example, "Robot" and "Robot 0"). However, if you have two robots in different folders (one robot in each folder), and have used the default name, you will have an object with the same name in each folder. In this case, it is recommended that you rename one of the objects so that each object has a unique name. NOTE: It is a good programming practice to assign unique names to your objects, even if they are in dif- ferent folders. To rename an object: 1.
In the Workspace Explorer folder view, right-click on the object and select Rename from the menu. Or, as a shortcut, you can select the object and press F2. The object name is highlighted and a cursor is displayed. Renaming an Object 2. Type the new name for the object. NOTE: Only ASCII characters are permitted. Additionally, the following ASCII characters cannot be used: \ / : * ? " | If an illegal character is used, the following message is displayed: ACE User's Guide, 3.6.x 18316-000 Rev A Page 86