Tutorial You’ve just created a stereo sample that’s captured—as a pair of waves—the sequence you recorded earlier. Whereas a sequence is just MIDI data, sampling records the sound that MIDI data produces. The waves are in the Scratch Pad, which you can now play to hear what you’ve resampled. 12. The display is showing: C2...0oct..C3 SendTo Pads? At this point, you must send the waves to one or more pads in a drum kit in order to fully use and edit what you’ve sampled. 13. Strike the lowest pad. The ASR-X takes this to mean that you want to play your waves from that pad. The display shows the pad you’ve hit. C2...0oct..C3 SendTo є Pads? i This pad symbol represents the pad you hit 14.
Strike the middle pad and the highest pad—the waves will be assigned to three pads, as shown on the display. C2...0oct..C3 SendTo є Є є Pads? i i i All three pads you hit are now shown on the display Tip: You can un-select a pad by hitting it a second time, but for the purposes of the tutorial, you do want the waves sent to all three of the pads you’ve hit. Tip: Though you shouldn’t do this for the tutorial, you can use the Octave Select buttons to send your waves to a pad in any octave. 15. Press the Yes button to send the waves to the three pads. 16. Play the pads, you’ll hear what you’ve sampled on the three pads you selected, and other elements of Dance Kit on the other pads.
What Happened When We Sent the Waves to the Pads? A RAM Kit was Created When you send waves to pads, those pads have to be in a sound that can accept them. Since all of the sounds built into your ASR-X are permanently stored in ROM, none of them qualify—they’re unchangeable. As a result, when you try to send waves into a ROM sound—if that’s what’s on the currently selected track—the ASR-X makes an editable copy of the sound, into which you can send your waves. Such a sound is called a RAM (for “random access memory”) sound , since that’s where all editable items are stored in the ASR-X’s memory.
Kit sounds are ideal for sending waves into, since in kit sounds, each pad can have its own sound. If you try to send waves into a sound that’s not a kit, the ASR-X turns it into one—in such a kit, each pad will play a different pitch of the original sound. Therefore, when you send waves into a sound, it has to be a RAM kit sound—if it’s not, the ASR-X automatically makes a RAM kit copy of the sound on the currently selected track. In our tutorial, that’s just what happened. Dance Kit was a ROM sound, so the ASR-X created a RAM kit copy of it that could accept your waves. 14 ENSONIQ ASR-X User’s Guide