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WeDo 2.0 in Curriculum NGSS performance expectations: Grade 4 Energy 4-PS3-1. Use evidence to construct an explanation relating the speed of an object to the energy of that object. 4-PS3-2. Make observations to provide evidence that energy can be transferred from place to place by sound, light, heat, and electric currents. 4-PS3-3. Ask questions and predict outcomes about the changes in energy that occur when objects collide. 4-PS3-4. Apply scientific ideas to design, test, and refine a device that converts energy from one form to another. 4-ESS3-1.

Obtain and combine information to describe the fact that energy and fuels are derived from natural resources and that their use will affect the environment. Earth’s systems: Processes that shape the earth 4-ESS1-1. Identify evidence from patterns in rock formations and fossils in rock layers to support an explanation for changes in a landscape over time. 4-ESS2-1. Make observations and/or measurements to provide evidence of the effects of weathering or the rate of erosion by water, ice, wind, or vegetation. 4-ESS2-2. Analyze and interpret data from maps to describe patterns of earth’s features. 4-ESS3-2.

Generate and compare multiple solutions to reduce the impacts of natural earth processes on humans. Engineering 3-5-ETS1-1. Define a simple design problem reflecting a need or a want that includes criteria for success and constraints on materials, time, or cost. 3-5-ETS1-2. Generate and compare possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem. 3-5-ETS1-3. Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved. Structure, function, and information processing 4-PS4-2.

Develop a model to describe how light reflecting from objects and entering the eye of a sighted person allows objects to be seen. 4-LS1-1. Construct an argument that plants and animals have internal and external structures that function to support their survival, growth, behavior, and reproduction. 4-LS1-2. Use a model to describe how animals receive different types of information through their senses, then process the information in their brain, and respond to the information in a range of different ways. Waves: Waves and information 4-PS4-1. Develop a model of waves to describe patterns in terms of amplitude and wavelength and that waves can cause objects to move. 4-PS4-3.

Generate and compare multiple solutions that use patterns for the transfer of information. ©2016 The LEGO Group. 26